I
would like to start by congratulating Ramon Perez. Tale of Sand was the most
beautifully rendered graphic novel that I have read in a long time. Normally, I
do believe this level of rendering to be unnecessary, but it’s always
commendable and in this case remarkable. I do feel like Henson’s screenplay
gets lost amid the glitz and glamour of the illustrations, but I think what
that does is make the piece more of an original work by Perez. Despite this
more conceptual hang up, I absolutely loved the way Henson’s script was
physically lost within the illustrations. Throughout the novel, snippets of the
script are used as backgrounds and other visual elements to actually create the
illustrations. So, while I will ultimately consider Perez responsible for my
experience with this story, it is still obvious to me as a reader how much
Henson did to set the pace for this quirky surreal story. What is less obvious
however is what artistic liberties Perez took, aside from making it gorgeous,
of course. The omission of extensive dialogue is something, I imagine, was
decided by Perez, but nevertheless, this particular element along with the way
in which the story was concluded make it very re-readable. I point out this
quality of re-readability here, but it isn’t something I normally consider when
reading/reviewing graphic novels. I now find this strange because I believe
that one of the greatest strengths, and paradoxically, one of the greatest
weaknesses of graphic narratives is that they’re over too quick. A really great
graphic novel is never long enough; you always want more when it’s over.
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